


There is a solid variety of enemies but most don’t take more than a hit or two to defeat leaving the combat very unsatisfying. Along the way you will fight bandits and a variety of monsters. Some quests are fun, such as when you have to attack a village, but for the most part they fail to amuse. If that isn’t enough for you then try one of the hundreds of secondary quests that are even more boring and tedious. There is nothing thrilling going on and nothing to make you want to keep pushing forward. The problem with the main quest line is that it is boring. From there you begin to embark on the main quest line. Once you choose a character you choose between the light or dark path. It gives him some restrictions for equipment use but also gives him some unique abilities. None of them are truly original, though the Temple Guardian is unique in the fact that his weapon is a cannon arm which is very cool. Each is either a mage, warrior, or ranger/archer. The game allows you to select fromone of six classes, the Seraphim, Shadow Warrior, High Elf, Dryad, Temple Guardian, and Inquisitor. The story quickly abandons you as you begin to roam the world completing one mindless task after another. Though the premise of the story isvery cliché, it sounds interesting right? That interest ends as soon as you start playing the game. You must choose your path to either heal the land or aid in its destruction. T-Energy has long been fought for and is now rampant across the land destroying cities and changing animals into hellish creatures. Sacred 2 takes you to the land of Ancaria.
